Posts

Showing posts from January, 2018

FSTS- Time & Place and Environment Research and Influence Maps

Adobe Audition- Mixing Audio

Character Design- Animals and Monsters

Adobe Audition- Computer Generated Sounds

The Birds [film review]

FSTS- Character Research and Influence Map

Maya- Bouncing Ball Part 2- Travel & Rotation

Life Drawing ~ 29/01/2018

Maya- 3D Animation Principles [1]

@Phil FSTS- Updated Premise, Logline and Step Outline

@Phil FSTS- Story development

Maya- Animating in 3D software

Animation 13: Straight ahead animation

Character Design- Props and Anthropomorphism

Psycho [Film Review]

Adobe Audition- Space

FSTS- OGR 1

Life Drawing ~ 22/01/18

Maya- Introduction to Animation

Rope [film review]

FSTS- Story development

Animation 12: Updated Lip Syncing

FSTS- Like For Like Storyboard

Character Design- Gladiators

FSTS- Story ideas

Maya- Camera Shots- Camera Shake & Contra Zoom

Life Drawing ~ 15/01/18

Maya- Camera Shots- Distance + Coverage

FSTS- Further Ideation

La Jetée [film review]

Animation 11: Lip Syncing

Adobe Audition- Dragon Roar

FSTS- Ideation

Soundscapes- Ideation

Character Design- First workshop