Posts
Showing posts with the label CG workshop
Pipeline: Turnarounds- Creating a Turnaround (Demo Reel Shot)
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Pipeline: Texturing- Finishing up the Scene
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Pipeline: Texturing- Head Base Colours / Sub Surface Scattering
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Pipeline: Texturing- Body Base Colours
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Pipeline: Texturing- Baking Normal maps
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Pipeline: Texturing- High & Low Res Modelling for Normal Maps
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Facial Animation: Adding eye and brow inbetweens (bounce)
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Pipeline: Facial Rigging Part 3- Brow movement & Cleaning up the scene
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Facial Animation: Adding Eyebrow Movement
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Pipeline: Facial Rigging Part 3- Adding a Blink
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Facial Animation: Adding Phonemes & Visemes
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Pipeline: Facial Rigging Part 3- Adding Extra Face Movement
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Pipeline: Facial Rigging Part 2- Adding Cheek Thinning
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Pipeline: Facial Rigging Part 2- Lateral Mouth Movement Part 2
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Pipeline: Facial Rigging Part 2- Lateral Mouth Movement Part 1
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