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Showing posts with the label skinning

Minor: Characters- Body Rigged and Skinned (inc. pose space deformers)

Minor: Characters- Skinning

Pipeline: Skinning- Adding Pose Space Deformers (Corrective Blend Shapes) Upper and Lower Body

Pipeline: Skinning- Blending the Upper Body & Blending the Lower Body

Pipeline: Skinning- Binding & Weight Grouping the Mesh

Pipeline: Skinning- Building a Ribbon Spine & Building a Skeleton