Minor: Characters- Skinning

I started by blocking out the skinning by flooding 100% weight onto rows of vertices around each joint. I then painted the weights for each joint, creating smooth movements for each joint. I completed this process for both characters. Here are some of the joints moved to show the painted weights:

Elbows

Spine

Fingers

Knees
Next I need to move onto creating pose space deformers for certain areas of the characters to correct the basic skinning.

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