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2nd year
CG workshop
Lighting & Rendering 2
Maya
toolkit 2
Monday, November 12, 2018
Lighting & Rendering 2: AOV's
Final Composited Render
(In order to get the eyes and teeth to show I had to change the displacement attributes height to 0.2, although there is still a problem with the eyes not showing the colours)
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Alan Postings
12 November 2018 at 13:09
As long as the displacement maps work, that's fine.
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As long as the displacement maps work, that's fine.
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