Fantastic Voyage- OGR




*Edit: I have now done some further thumbnails today, which can be found here

Comments

  1. OGR 15/03/2018

    Hi Em, okay - so I'm going to ask you a question... what are you adding to your scenario here, apart from creating an animation of the cycle itself? I'm looking at your thumbnails and really, you're drawing a lily and a bee and you're going to show us how the pollen moves from the bee's legs to the flower and off we go... I can't really see any evidence here of production design or storytelling or some of those special skills the client is hoping you'll use in terms of re-imagining these cycles for your audience. It's a bit like we're looking at a Powerpoint of imagery that already exists or a collection of illustrations we might already find in a text book. Hmmm - it does seem as if you're struggling to 'design' anything - rather you're just re-drawing what's already in front of you. I think you need to be more imaginative, Emily or you risk giving time to a project that world isn't waiting for and doesn't need.

    I was hoping Jordan's class yesterday might have inspired you to think about visualising your elements more creatively... I'd like you to look at the illustrations of Eric Carle : http://www.eric-carle.com/home.html. and also visit Becky Stapley's blog (current third year) and check out her character designs:

    https://rebeccastapley.blogspot.co.uk/2017/11/jellyfish-sketchbook-paintings.html
    https://rebeccastapley.blogspot.co.uk/2017/09/year-3-idea-drawings.html

    What these designs have in common is that they're created with actual paint on actual paper and they have this charm and simplification, which is something I'd love to see you get on board with, because I'm trying to get you to 'design' something, as opposed to 're-draw' stuff and you do seem to be struggling to detect the difference. The only thing to do at times like these is embrace some radical change of process. You need to step away from 'the real', Emily and remember that you're an 'animator' and not an A-level science student drawing diagrams and colouring them in. The client needs you to see and do things differently. It's all right to tell a basic and linear story in terms of showing the facts of the pollination narrative, but if you're going to do that, you need to make sure your design world is memorable and special.

    So - I want you to try these techniques - actual paints on actual paper to create lovely textural surfaces - and then I want you to create your thumbnails via cutting out elements from those hand-made papers and collaging - see these examples for some confidence and some inspiration for allowing a bit of stylisation and change to enter into your processes... (and use the scissors to create the individual shapes - don't draw them out first and then cut them out - let the process simplify and stylise your world for you - that's really important).

    https://www.deepspacesparkle.com/colorwheel-bouquet-art-lesson/
    http://www.trilbyworks.com/wp-content/uploads/A-Springtime-Celebration-3.jpg
    https://youtu.be/VzBz4Ws5zAk
    http://www.thesmartteacher.com/exchange/resource/532/3rd_Grade_May_Flowers_Bring_April_Tissue_Paper_Collage_Flowers

    Your one mission Em is not to be 'boring' - that's why the client has chosen you - and right now, I think you're thinking about this in a very conventional way. You need to take a deep breath and go do something completely out of your comfort zone.

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